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GDC: Microsoft Talks Episodic Halo Xbox 360 Series

Talking at a Microsoft-hosted breakfast at GDC, Microsoft executive Shane Kim has confirmed that the Peter Jackson and Bungie game collaboration to take place in the Halo universe will be in episodic form, revealing that the game is currently in th

Simon Carless

March 7, 2007

1 Min Read

Talking at a Microsoft-hosted breakfast at GDC, Microsoft executives Shane Kim and Chris Satchell answered questions from collected journalists and bloggers, touching on all aspects of Microsoft's current Xbox 360 strategy. The conversation ranged over a multitude of subjects, starting with Kim's comment on some of the hardware failure problems with the console since launch. He noted: "It's unfortunate that people have had problems with their Xbox 360... we've got room for improvement on both sides of the equation - it's a top priority for us." But the biggest news dealt with episodic gaming, since Kim confirmed that Microsoft and Bungie Studios are currently planning two different episodic gaming series for Xbox 360 with Lord Of The Rings director Peter Jackson, commenting: "Our deal with Peter is not about a film guy who wants to make video games". He also revealed of the Jackson/Bungie collaboration: "We're in the design phase now", continuing: "The first series will be set in the Halo universe." In addition to this deal, Jackson continues to executive produce the currently on hiatus Halo feature film. The game collaboration was first announced at the Microsoft X06 event, when the first was explained to be "a collaborative effort with Bungie Studios to co-create a completely new and original chapter in the Halo franchise." However, this is the first time that the series has been confirmed to be in episodic, apparently downloadable form.

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About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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