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GBA Video Titles Prove Hit for Majesco

Majesco representatives have announced the company’s third-quarter results for the period ended 31st July. During this period, the company reported net revenues of $33.9 ...

David Jenkins, Blogger

September 15, 2004

1 Min Read
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Majesco representatives have announced the company’s third-quarter results for the period ended 31st July. During this period, the company reported net revenues of $33.9 million, compared to $4.0 million during the same period last year. Gross profit increased to $7.1 million, from $1.5 million, and operating income rose to $3.1 million from a loss of $1.9 million last year. The company has attributed these improvements to the launch of the Game Boy Advance Video line of titles in the U.S., which accounted for 79% of unit sales for the quarter. Other Game Boy Advance titles accounted for an additional 15% for the currently handheld-centric publisher. The Game Boy Advance Video line of tiles include a number of digitized episodes featuring famous cartoon properties, playable on a Game Boy Advance via standard, stand-alone cartridge. Titles already launched include Pokémon, Yu-Gi-Oh!, Teenage Mutant Ninja Turtles, Jimmy Neutron, Sonic X and others. The company has also announced forthcoming Dragon Ball GT cartridges in the GBA Video series, likely to be a popular Christmas pick. Going forward, Majesco is diversifying into selected higher-budget console titles for the rest of 2004 and 2005, including Double Fine's formerly Microsoft-published Psychonauts, as well as the Playboy-baring BloodRayne 2, and the recent announcement of a Jaws game to be created by Ecco The Dolphin creator Appaloosa. The firm also plans to enter the lucrative, increasingly crowded 'TV Game' market with all-in-one Frogger and Konami Arcade Classics mini-consoles.

About the Author

David Jenkins

Blogger

David Jenkins ([email protected]) is a freelance writer and journalist working in the UK. As well as being a regular news contributor to Gamasutra.com, he also writes for newsstand magazines Cube, Games TM and Edge, in addition to working for companies including BBC Worldwide, Disney, Amazon and Telewest.

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