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Garagegames Releases Torque Network Library

Garagegames today shipped the Torque Network Library (TNL), a stand-alone version of the networking API from its Torque game engine.

The C++ TNL provides encryption, com...

Peter Sheerin, Blogger

April 20, 2004

1 Min Read

Garagegames today shipped the Torque Network Library (TNL), a stand-alone version of the networking API from its Torque game engine. The C++ TNL provides encryption, compression, server-side object replication, and event and RPC frameworks. TNL is available with three different licencing methods: As a full commercial product ($995 per seat), for indie game titles ($295 per seat), and under the GPL (Gnu Public License) open source license as OpenTNL.

About the Author(s)

Peter Sheerin

Blogger

Peter Sheerin is the editor of Gamasutra.

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