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GameSetWatch Highlights: Columns, Columns, Columns

Though Gamasutra is on a limited news schedule over this extended Memorial Day weekend, our sister video game weblog <a href="http://www.gamesetwatch.com">GameSetWatch</a...

Simon Carless, Blogger

May 29, 2006

2 Min Read
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Though Gamasutra is on a limited news schedule over this extended Memorial Day weekend, our sister video game weblog GameSetWatch continues to publish content regularly through the long weekend. In addition, GameSetWatch has added a number of regular columns over the last few weeks, and we're happy to explain and detail them to Gamasutra readers, as follows: - Monday sees the regular GameSetWatch comic, formerly drawn by Dave 'Shmorky' Kelly and themed around 'detailing the lives of Nintendo Entertainment System characters way past their prime, living in low-income housing and just trying to get by', but as of today, is now drawn by Jonathan 'Persona' Kim and named 'Our Blazing Destiny', themed around game shenanigans in general. - Tuesday features the 'Parallax Memories' column, a regular weekly column by Matthew Williamson (The Gamer's Quarter), profiling classic '16-bit' games from the Sega Genesis, Super Nintendo, and other seminal '90s systems. For example, the latest column profiles Konami’s cyberpunk adventure: Snatcher. - Wednesday's columns are currently on hiatus, due to writer Jeremiah 'Nullsleep' Johnson's chiptune world tour, but number 'Cherish The Chips', "discussing the latest and greatest goings-on in the world of the 'chiptune'", and 'Shmup Me Up, Buttercup', "dealing with the latest shoot-em-ups, or shmups, from Japan and the West." - Thursday has two alternating columns, 'Game Ads A-Go-Go', "a bi-weekly column by Vintage Computing and Gaming's RedWolf that showcases good, bad, strange, funny, and interesting classic video game-related print advertisements", and the new 'Game Rag Slapdown' column, a satirical regular feature from The Game Rag's Nathan Smart. - Friday sees 'Bastards Of 32-Bit', "a weekly column by Danny Cowan that focuses on overlooked, underrated, and inexplicable titles from the era of the PlayStation, Saturn, and Nintendo 64" - the most recent of these covers Masaya Matsuura's Um Jammer Lammy for the Sony PlayStation, for example. - Saturday has the relatively new 'Game Mag Weaseling' column, a regular weekly feature by veteran game journalist Kevin 'Video-Fenky' Gifford which documents the history of video game magazines, from their birth in the early '80s to the current day. A recent highlight was a look at the E3 show floor in 1995, thanks to the E3 Show Daily. - Finally, Sunday features the 'Gaijin Restoration' column, "a weekly examination of underappreciated Eastern games that never cross to Western shores", from Ryan Stevens, associate producer on the various Cinematech shows on G4TV. The most recent of these covers the Underworld-affiliated wordimagesoundplay art-game for PlayStation 2. As well as these columns, GameSetWatch runs regularly daily news posts highlighting alternative gaming news, from indie games through alternate reality titles to Japanese news you might have missed - go check out the site today.

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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