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Gamers Hit 1.3 Billion Halo: Reach Matches

Between its September 14 launch date through December 10, gamers played over 1.3 billion games of Halo: Reach, says Bungie, revealing an eclectic variety of fun player stats with a new infographic.

Leigh Alexander, Contributor

December 20, 2010

1 Min Read

Between its September 14 launch date through December 10, gamers played over 1.3 billion games of Halo: Reach, says Bungie. According to the company's aggregate, players have spent 24 thousand years earning 900 trillion credits in the game. In a large infographic that charts all kinds of Reach kills, player achievements and rare effects unlocked, Bungie also reveals -- complete with weeping emoticon -- that employees of the studio have lost a collective 23 thousand matchmade games to its players. Altogether, a total 33 billion kills have occurred in firefight, campaign and multiplayer matches. It's a bit of fun with player statistics for the massively popular Xbox 360 title; the game's already known to have earned $200 million in day one sales. Less than a week later, Reach fans had already played more than 31 million matches, and spent a cumulative 2,000 man-years on the game. It quickly surpassed Halo 3's record for concurrent users on Xbox Live, surpassing 700,000 simultaneous players on launch day.

About the Author(s)

Leigh Alexander

Contributor

Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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