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GameMaker: Studio coming to Xbox One, current Windows platforms

YoYo Games announced today a partnership with Microsoft that will expand support for its development engine <a href= http://yoyogames.com/studio >GameMaker: Studio</a> to all Windows platforms and Xbox One.

Kris Graft

August 11, 2014

1 Min Read

YoYo Games announced today a partnership with Microsoft that will expand support for its development engine GameMaker: Studio to all Windows platforms and Xbox One. GameMaker is a popular engine, used for games including Gunpoint, Risk of Rain, Nuclear Throne, Nidhogg, Hyper Light Drifter, and many others. The new support means developers using GameMaker can create games using a single code base, then publish them across multiple platforms to run natively, making cross-platform development easier. Support for Windows RT, Windows 8.1, and Windows Phone 8.1 (and future Windows releases) starts today. The GameMaker: Studio export for Xbox One is coming in the fourth quarter this year for licensed Microsoft Xbox developers, including those taking part in ID@Xbox. Developers will need an Xbox One dev kit to use the GameMaker: Studio export for Xbox One. Sony announced a similar partnership with YoYo Games in March this year.

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