Daily news, dev blogs, and stories from Game Developer straight to your inbox
February 2, 2006
2 Min Read
Following its recent installation at the San Jose Tech Museum, the Museum of Science and Industry in Chicago has announced that it will be the next museum to host the 'Game On' video game exhibition, following a successful previous engagement in the same facility from March to September of 2005, which saw more than 125,000 visitors. This hands-on exhibit, originally organized by the Barbican Art Gallery, London in collaboration with the National Museums of Scotland. will offer visitors a chance to play over 100 of their favorite games, and the official site for the exhibition explains that this enhanced 'Game On 2.0' version includes 20 newly added game titles, including arcade favorite Centipede, as well as Pro Evolution Soccer 5, Madden NFL 06 and Star Wars Battlefront II. 'Game On' explores the world of video gaming from 1962 to today, with sections including 'Japanese Character Design', 'The Making And Marketing Of Games', and 'Early Arcade', with playable arcade games including Asteroids, Ms Pac-Man, Donkey Kong and Space Invaders, and console titles including Mario 64, Secret of Monkey Island, Bubble Bobble, Adventure, Animal Crossing and R-Type. A full list (PDF link) of the titles is available at the museum's website. Game On 2.0 is returning to the Chicago Museum of Science and Industry from February 3 to April 30, 2006, and the Museum will be raffling off a Sony PSP console each day to a randomly picked visitor. “Video gaming is a $10 billion industry that has a huge following in today’s culture, and this exhibit is a great way to discover the story behind game development, while having a great time playing a variety of games from around the world,” said Scott Beveridge, the Museum’s multimedia exhibit manager and the exhibit producer. “We found that during last year’s run of this exhibit, guests wanted to come back more than once for the Game On experience, and it was clear that it would be a great exhibit to bring back to the Museum.”
About the Author(s)
Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.
He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.
You May Also Like
Exploring the 2024 State of the Game Industry report - Game Developer Podcast ep. 39Feb 2, 2024
Phantom inspiration and the ethical auteur with Xalavier Nelson Jr.Dec 8, 2023
Designing Killer Queen: from playground experiment to modern arcade sensationOct 18, 2023
Rod Humble and King Choi illustrate the ambition of Life By YouSep 22, 2023
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more