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Game Connection @ GDC Details, Deadlines Announced

Lyon Game, the organizers of the Game Connection networking event at Game Developers Conference 2006, have announced details and deadlines regarding this year's event, wh...

Simon Carless, Blogger

February 8, 2006

1 Min Read

Lyon Game, the organizers of the Game Connection networking event at Game Developers Conference 2006, have announced details and deadlines regarding this year's event, which will be held at the Fairmont Hotel, San Jose on March 20 and 21, 2006. The event, which Gamasutra reported on at GDC last year, involves registered developers who will meet up with game publishers in one-on-one meetings in private booths, arranged in advance thanks to an online meeting scheduler. The intention is that the developers can demonstrate products and prototypes to the publishers and business arrangements can be potentially negotiated. Lyon Game has noted that Game Connection @ GDC in 2005 brought 42 publishers directly to independent developers, including 10 Tacle Studios Pte Ltd, Activision and Activision Value Publishing, Bitband, Buena Vista Games, Capcom, D3 Publisher of America, Inc., Electronic Arts, Funcom, HIP Europe, HIP Games, Lago Srl., Majesco, Majesco Europe Ltd, Microsoft, Nintendo, O3, SCEA, SCI, Sega, and Vivendi Universal Games, and it expects even more publishers to attend this year. A recent European event located in France in December 2005 also brought in a significant amount of developers and publishers. More information on the 2006 Game Connection event is available at its official website as part of the GDC 2006 site, which is part of the CMP Game Group, as is Gamasutra.com.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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