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Gamasutra To Add Weekly Industry-Related Podcast

Gamasutra is pleased to announce that, as part of the continuing improvements to its network of sites that have brought an <a href="http://www.gamasutra.com/education">ex...

Simon Carless, Blogger

April 18, 2006

1 Min Read

Gamasutra is pleased to announce that, as part of the continuing improvements to its network of sites that have brought an expanded Gamasutra Education section and the launching of sister site Serious Games Source, it will be launching a new weekly podcast in the days leading up to E3. The series of weekly podcasts will alternate between two sources under the overarching GDC Radio brand - Gamasutra Radio, a new original podcast show, and GDC Radio, which will feature exclusively the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conference. For Gamasutra Radio, the site is pleased to be partnering with Tom Kim of Fatpixels Radio, the video game-related podcast which industry site GameDaily recently singled out as the only compelling video game podcast online. Kim's excellent panel discussions with leading industry figures have made his podcast unmissable, and he will now be shifting his existing transmission to become Gamasutra Radio. The first panel, on Gamer Demographics, will start transmitting as a two-part Gamasutra Radio podcast in the near future, and features veteran game designer Chris Crawford, gameLab's Nick Fortugno, PopCap's James Gwertzman, analyst Michael Pachter, author Katie Salen and NPD's Martin Zagorsek discussing the changing demographics of video game consumers. As for GDC Radio, the editors of Gamasutra will be going through the archives of the recently launched GDC Radio website, where it's possible to purchase audio recordings spanning a plethora of vital subjects discussed at this and previous Game Developers Conferences, and picking some of the most interesting archival performances to distribute in podcast form. More information on both podcasts will be released in the near future.

About the Author(s)

Simon Carless


Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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