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Gamasutra's latest installment of its regular podcast features an interview with noted video game writer Susan O'Connor, whose most recent work includes Xbox 360 hit Gears of War and the forthcoming _Bioshoc

Brandon Boyer, Blogger

January 9, 2007

1 Min Read

Gamasutra is proud to present the latest Gamasutra Podcast, part of our weekly podcasts, which include both the Tom Kim-presented Gamasutra Podcast show, alongside the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conferences. For today's edition of the Gamasutra Podcast we feature an interview with noted video game writer Susan O'Connor, whose most recent work includes Xbox 360 hit Gears of War and the forthcoming Bioshock. She has also done writing stints on Star Wars Galaxies, Dungeon Siege II, and Act of War. In the in-depth interview, she talks in depth about her influences, different aspects of her creative process, both practical and intuitive, as well as the difference between writing for games and other media, specifically referencing the games she's worked on. You can now download the Gamasutra Podcast, Interview with Susan O'Connor (.MP3, 39 minutes, 18.9 MB). In addition, you can subscribe to the Gamasutra podcasts by clicking this link for iTunes. You can manually subscribe to our feed in your favorite RSS reader that supports enclosures by using this URL: http://feeds.feedburner.com/GDCRadio.

About the Author(s)

Brandon Boyer

Blogger

Brandon Boyer is at various times an artist, programmer, and freelance writer whose work can be seen in Edge and RESET magazines.

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