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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Nvidia and Alias|Wavefront today announced a new Cg plug-in that integrates real-time shaders into Maya 4.5. The Maya Cg plug-in lets Maya 4.5 users create shaders for Di...
Nvidia and Alias|Wavefront today announced a new Cg plug-in that integrates real-time shaders into Maya 4.5. The Maya Cg plug-in lets Maya 4.5 users create shaders for DirectX-based platforms, such as PCs or Xbox, and view them in Maya's OpenGL viewport. The plug-in supports the CgFX file format (.fx) and provides interface controls and semantics to users and developers for editing shader effects in real-time. Since the CgFX format also supports both DirectX and OpenGL, developers may encapsulate a series of fallback techniques for rendering any effect. The new plug-in is free, and available for download at the link below.
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