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FireFly Studios Signs LifeStudio:Head For New Titles

UK-based FireFly Studios (Space Colony, Stronghold, Stronghold 2) has announced that it will be using Lifemode’s real-time facial animation package Lifestudio:Head...

Simon Carless, Blogger

October 17, 2005

1 Min Read

UK-based FireFly Studios (Space Colony, Stronghold, Stronghold 2) has announced that it will be using Lifemode’s real-time facial animation package Lifestudio:Head SDK in 2 yet to be announced new games. FireFly Studios has already used Lifestudio:Head technology in its PC strategy game Stronghold 2 published by 2K Games, a publishing label of Take2 Interactive, released in April 2005. Lifemode’s Lifestudio:Head is a multi-platform SDK for a unique high-end software tool for creating innovative heads, and contains a comprehensive package of features and character libraries that supports Windows, PlayStation 2 and Xbox platforms. Lifestudio:Head also supports 3ds Max and Maya plug-ins. The technology allows game developers and 3D artists to create cutting edge sequences in games that combines automated lip-synch with nonlinear facial animation in real-time.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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