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Feature: 'Audio Gallery: Fabian Del Priore'

In today's Gamasutra audio gallery, we check out the work of composer, arranger and sound designer Fabian Del Priore, who is based in Frankfurt, Germany, and has worked o...

Simon Carless, Blogger

December 16, 2005

1 Min Read

In today's Gamasutra audio gallery, we check out the work of composer, arranger and sound designer Fabian Del Priore, who is based in Frankfurt, Germany, and has worked on PC game titles including Hotel Giant, Chicago 1930, and X - Beyond the Frontier, as well as being involved in the Games Convention video game orchestral soundtracks. Fabian started composing on the Commodore C64 home computer, and his career as a professional game musician started after he sent a demo tape to Chris Huelsbeck's company, SynSoniq Records, Fabian subsequently became a freelancing composer, arranger and sound designer at Chris' company for many different computer and video games, and has now struck out on his own. You can learn more about Del Priore and listen to some of his more recent and earlier work for multiple game titles in this latest Gamasutra audio gallery. [NOTE: if you are an video game audio or graphics professional interested in submitting an audio/art gallery for possible feature inclusion on Gamasutra, please submit assets via the gallery application page.]

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2005

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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