Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
The European Conference on Games Based Learning, covering various issues and aspects of GBL in education and training, has announced its call for papers for its October 25-26, 2007 conference in Paisley, Scotland.
October 18, 2006
Author: by Beth A.
The European Conference on Games Based Learning (ECGBL 2007) has announced its call for papers for its October 25-26, 2007 conference in Paisley, Scotland. The conference offers an opportunity for scholars and practitioners interested in the issues related to Game-Based Learning to share their thinking and research findings. The conference examines the question “Can Games-Based Learning Enhance Learning?” and seeks high-quality papers that address this question. Papers can cover various issues and aspects of GBL in education and training: technology and implementation issues associated with the development of GBL; use of mobile and MMOGs for learning; pedagogical issues associated with GBL; social and ethical issues in GBL; GBL best cases and practices, and other related aspects. The conference committee welcomes both academic and practitioner papers on a wide range of topics and a wide range of scholarly approaches including theoretical and empirical papers employing qualitative, quantitative and critical methods. Action research, case studies and research in practice are welcomed approaches. Work-in-progress, panel discussion, proposals for workshops and tutorials are also welcome. Possible topics include, but are not limited to: Technology: - innovative games-based learning technologies, applications, tools and environments; - use of mobile games for learning; - technology for massively multiplayer online games (MMOGs) for learning; - implementation issues associated with games-based learning. - learning and instructional theory for games-based learning; - assessment in games-based learning; - evaluation of games-based learning; - use of narrative and storytelling; use of audio; - case studies and best practices in the use of games-based learning; - future of games-based learning. Social and Ethical Issues: - social and collaborative aspects of games-based learning; - gender, cultural and violence issues; - ethical issues; - organizational issues associated with the implementation of GBL in education and training Abstract submissions are due by May 17, 2007. For more submission details, visit the ECGBL 2007 Call for Papers website.
You May Also Like