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Epic Talks New Unreal Engine 3 Features For GDC

Unreal Engine creator Epic has announced that it will showcase a number of new and improved Unreal Engine 3 features at this month's Game Developers Conference in San Jos...

Simon Carless

March 3, 2006

1 Min Read

Unreal Engine creator Epic has announced that it will showcase a number of new and improved Unreal Engine 3 features at this month's Game Developers Conference in San Jose. According to the firm, the new features Epic will be showcasing at its private ExpoSuite include PlayStation 3 and Xbox 360 support, FaceFX cinema-quality facial animation with auto-generated lip-synching, and new physics-based animation that provides gameplay features (like blending hit reactions with character animations). In addition, other features include a new in-editor performance optimization tools, a new Collada-compatible import pipeline, Epic's new high-performance multi-threaded renderer, and more. More information about Unreal Engine is available at the Epic Games website and the Unreal technology website.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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