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Electronic Arts, Crytek Announce Crysis

Following the mid-2004 announcement of a development deal between giant publisher Electronic Arts...

Simon Carless, Blogger

January 30, 2006

1 Min Read

Following the mid-2004 announcement of a development deal between giant publisher Electronic Arts and noted German Far Cry independent developer Crytek, the two parties have announced Crytek's first title for EA, an original IP PC first-person shooter named Crysis. The gameplay and setting for the title apparently includes "adaptive tactics and customization of weapons and armour in dynamic, hostile environments as mankind struggles to survive in the face of a horrific alien invasion", and no specific release date has yet been announced. According to the companies, Crysis is to be published by EA following the previous, worldwide relationship announcement between the two companies and is being developed using the leading-edge technology of Crytek's proprietary engine CryENGINE 2. "Our focus has always been on innovating gameplay and technology, and bringing new experiences to gamers through our original intellectual properties," says Cevat Yerli, CEO & President of Crytek. "Crysis will be a showcase for that commitment and will offer gamers from all over the world the next step in FPS gaming." "We are delighted to reach the next level in our relationship with Crytek," says Tom Frisina, Vice-President and General Manager for EA Partners. "Nurturing creative talent and bringing original intellectual property to the world of interactive entertainment is a key focus for EA and EA Partners. Crysis will bring an entirely new FPS experience to gamers everywhere."

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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