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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Electric Rain has unveiled its newest contribution to the world of 3D vector graphics with a recent announcement of a 3D Studio Max Plug-In version of their Swift 3D prod...
Electric Rain has unveiled its newest contribution to the world of 3D vector graphics with a recent announcement of a 3D Studio Max Plug-In version of their Swift 3D product. This plug-in allows users of this high-end modeling software to export directly to the Macromedia Flash (.SWF) file format, as well as other types of vector-based files. 3D Studio Max, by Discreet, is a leader in high-end 3D design and animation, but it lacks the ability to render files to the Macromedia Flash (.SWF) file format. Because Max, and other tools like it, export raster-based files only, 3D objects and animations created in these programs are not able to take advantage of low-bandwidth vector-based solutions like Macromedia Flash, and therefore have not made a significant presence on the Web. Electric Rain has responded with the development of Swift 3D Max Plug-In. Swift 3D relies on Electric Rain's RAViX rendering technology to convert raster-based images to low-bandwidth vector files. RAViX II is the newly developed core of the Swift 3D Max Plug-In, and it offers significant speed and file size improvements over the first generation engine. Electric Rain expects to release the Swift 3D Max Plug-In in early spring 2001; a price has not yet been determined.
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