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Eden Games Adopts Perforce SCM System

Perfoce Software has announced that Test Drive Unlimited developer Eden Games is using its Perforce Software Configuration Management (SCM) system to manage its ...

Eric Caoili, Blogger

May 30, 2008

1 Min Read
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Perfoce Software has announced that Test Drive Unlimited developer Eden Games is using its Perforce Software Configuration Management (SCM) system to manage its software source code and shorten project delivery times. Preforce’s SCM system manages and versions source code and digital assets for enterprises large and small. Advertised as easy to install, learn, and administer, the Perforce handles distributed development and supports developers across a large number of platforms. The system also ensures development integrity by grouping multi-file updates into atomic changes; enables concurrent development; and manages multiple software releases using its Inter-File Branching system. Perforce replaces Eden Games’ previous SCM system, which the company felt had reached its limit. 80 developers at Eden Games currently use Perforce, but the company intends to gives access to all 150 people involved in the creation of its products, giving everyone a central repository for all digital assets. Said Eden Games head of research and development Frédéric Jay: “Our quality requirements demand that we use an SCM system that gives us absolute control over all game versions and the internal production tools that we deliver. Perforce gives us this control, ensuring our development integrity by grouping multi-file updates into atomic changes.”

About the Author

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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