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EA Confirms The Godfather II For February

EA and Paramount officially announced that The Godfather II video game, based on both the film and Mario Puzo's novels, is hitting Xbox 360, PS3 and PC in February -- apparently, part open-world, part realtime strategy.

David Jenkins, Blogger

August 8, 2008

1 Min Read

Electronic Arts and Paramount Digital Entertainment officially announced that The Godfather II video game, based on both the film and Mario Puzo's novels, is hitting Xbox 360, PS3 and PC in February EA first confirmed the title during its July shareholder meeting, when asked about dealing with M-rated titles and whether it would consider publishing them under a separate label. Early details show the game will be based on both the film and Mario Puzo’s novels, set in 1960s Florida, Cuba and New York. Unlike the original Godfather game, which took major cues from Grand Theft Auto this upcoming title will incorporate role-playing and realtime strategy elements -- for example, "The Don's View" feature will allow for an overhead view of the game world. “In the 1960s, a mafia Don was only as strong as his family,” says Hunter Smith, executive producer of the game. “We found the hierarchical culture of organized crime intriguing. Running an organized crime family in a world defined by family loyalty is something that we felt could introduce a new strategic element to the genre,” he added. “That is what the Don’s View is all about -- laying out a strategy to pick off the competition one by one. The Don’s View is so unique, it could fundamentally change the rules of open-world games by blending action and strategy to create something entirely new."

About the Author(s)

David Jenkins

Blogger

David Jenkins ([email protected]) is a freelance writer and journalist working in the UK. As well as being a regular news contributor to Gamasutra.com, he also writes for newsstand magazines Cube, Games TM and Edge, in addition to working for companies including BBC Worldwide, Disney, Amazon and Telewest.

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