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Doug Church Joins Electronic Arts Los Angeles

Electronic Arts has announced that Doug Church, the noted former Looking Glass and Ion Storm programmer, designer, and manager who has worked on titles from _Ultima Und...

Simon Carless, Blogger

July 13, 2005

1 Min Read
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Electronic Arts has announced that Doug Church, the noted former Looking Glass and Ion Storm programmer, designer, and manager who has worked on titles from Ultima Underworld through Thief and System Shock to Deus Ex, has joined EA Los Angeles as an Executive Producer. Reporting to Neil Young, Vice President and General Manager of EA’s Los Angeles studio, Church will work with the game makers at EALA to create new intellectual properties, apparently an important part of EA's strategy for the studio moving forward. Until May 2005, Doug was at Eidos Interactive, where he played a broad creative and technical role for the company. In 2004 he moved to the Bay Area to collaborate on the pre-production and design of the Tomb Raider reinvention at the company's Crystal Dynamics studio. Doug is also an active member of the development community – he serves on the board of the Game Developers Conference, as well as being a notable participant in the Experimental Gameplay Workshop and the Indie Game Jam, and was the subject of a Gamasutra interview late last year.

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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