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Digini Releases Blade3D, Announces Community Games Contest

Digini announced the commercial release of its flagship product, Blade3D, an Xbox 360 and PC integrated development environment available through a subscription model. The tiered model is aimed at various levels including hobbyists, independent developers

Eric Caoili, Blogger

December 31, 2008

1 Min Read

Issaquah, Washington-based Digini announced the commercial release of its flagship product, Blade3D, an Xbox 3360 and PC integrated development environment designed to be accessible to a broad audience. The product is available through a subscription-based model with several price points targeting hobbyists, independent developers, and professional developers. With Blade3D's launch, Digini announced the Founder's Club, a limited-edition offer for all subscribers who sign up by the end of January, 2009. Members of the club receive a 15 percent lifetime discount on subscriptions. The company also announced the 2009 Blade3D Community Games Contest, open to all Blade3D users. Developers are invited to submit original games made with Blade3D until February 24th, 2009. The contest winner will receive a trip to the Game Developers Conference in San Francisco from March 25 - 27 of 2009, and will showcase their game on a dedicated demo station at the event's Blade3D booth. For more information on Blade3D and the 2009 Blade3D Community Games Contest, visit the product's official site.

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About the Author(s)

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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