Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Despite some regional controversies, major publisher Capcom has announced that its 2006 zombie-slaying epic Dead Rising has sold more than a million copies worldwide.
Despite some regional controversies, major publisher Capcom has announced that its 2006 zombie-slaying epic Dead Rising has sold more than a million copies worldwide. The game, first released in America in August, with European and Japanese release the following month, was, according to Capcom, the fastest selling Japanese-developed next-gen title to date, shipping its first 500,000 copies in less than a month. Its release elsewhere, though, wasn't without controversy, as Germany's Unterhaltungssoftware Selbstkontrolle ratings board deemed the zombie-filled game’s content to be too violent and refused to rate it. Japan's censors, too, gave the game an uncommonly-used Z-rating, despite heavy edits, including removal of all zombie decapitation and dismemberment. Capcom has pegged the game's success and its sales to the company's "early embracing of next-generation development with an emphasis on high quality that has become a Capcom trademark, along with internal reforms to facilitate Capcom’s success in the global market." The company also says that its "integrated development environment" to "improve efficiency and help take advantage of the cutting-edge functionality in next-generation systems." With Dead Rising reaching a million worldwide, Capcom notes that this marks the 41st such game developed by the company to reach the benchmark.
You May Also Like