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Capcom Announces Next-Gen Bionic Commando

Capcom has announced it is developing a new Bionic Commando game for Xbox 360, based on a 1988 NES title featuring bionic government operative Nathan Spencer -- to be voiced by Mike Patton -- who must now use his swinging mechanics and bionic arm t

Leigh Alexander, Contributor

October 16, 2007

1 Min Read

Capcom has announced that Bionic Commando is in development for the Xbox 360, PlayStation 3 and PC platforms, marking the next-gen return of a vintage 8-bit franchise. The upcoming Bionic Commando takes its name and inspiration from the 1988 NES title, and features bionic government operative Nathan Spencer, voiced by former Faith No More lead singer Mike Patton. Spencer has been reactivated after years of false imprisonment to save Ascentsion City from terrorist forces. The original Bionic Commando featured swinging as a game mechanic, and the new Bionic Commando sets Spencer in an environment of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces that allow gamers to traverse each area via multiple routes using swinging, rappelling, climbing and wall-walking techniques, while taking out enemies with his bionic arm. The development team behind Bionic Commando consists of an American producer living in Japan, a Japanese creative advisor, and Swedish developer GRIN providing a European influence.

About the Author(s)

Leigh Alexander


Leigh Alexander is Editor At Large for Gamasutra and the site's former News Director. Her work has appeared in the Los Angeles Times, Variety, Slate, Paste, Kill Screen, GamePro and numerous other publications. She also blogs regularly about gaming and internet culture at her Sexy Videogameland site. [NOTE: Edited 10/02/2014, this feature-linked bio was outdated.]

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