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American McGee Confirms Unreal Engine 3 'Twisted Tale' Project

Spicy Horse co-founder American McGee has confirmed that his Chinese-based studio has a second game in development in addition to the episodic American McGee's Grimm, thus far revealing that it's a “[Unreal Engine 3] based, big publisher, multi-pla

Simon Carless, Blogger

February 4, 2008

1 Min Read
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Spicy Horse co-founder American McGee has confirmed that his Chinese-based studio has a second game in development in addition to the (pictured) episodic American McGee's Grimm. Though relatively low-profile thus far, the designer has only revealed that the early in production game is a “[Unreal Engine 3] based, big publisher, multi-platform, twisted tale project”. As part of a post on his official weblog, McGee reveals that the Grimm project, being produced for online game subscription service GameTap, is at "the half-way point", commenting: "we’re 12 episodes in, with another 12 to go." He then goes on to reveal basic details on the next project, which is Unreal Engine 3-based and therefore presumably destined for next-gen consoles including Xbox 360 and PlayStation 3 - though platforms are unconfirmed at this time. McGee, who created American McGee's Alice while at Electronic Arts and whom Gamasutra recently talked to about his plans for Grimm ends the call for developers to work on this new franchise by noting that "...an official announcement will come when the time is right".

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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