Sponsored By

Aladdin Knowledge Systems has released Privilege 6.0, the latest version of its piracy prevention product. Privilege 6.0 uses a customizable licensing framework that lets...

Game Developer, Staff

May 5, 2003

1 Min Read

Aladdin Knowledge Systems has released Privilege 6.0, the latest version of its piracy prevention product. Privilege 6.0 uses a customizable licensing framework that lets publishers distribute games electronically and protect them with anti-piracy, anti-debugging, and encryption features. Unlicensed copies of software operate in trial mode, with use periods and limited feature sets defined by the publisher. Features include: -Encryption, obfuscation and anti-debugging support. Publishers can incorporate a protected component into other products, assign it to any license or associate it with any offer without needing to recompile or re-protect. -Modular license flexibility. Privilege 6.0 lets publishers update installed products, licenses, license terms, or activation interfaces independently. This means publishers can deliver new licenses -- perhaps to enable extended functionality -- without involving the development team. -Complete activation user interface control. Developers and marketers have control over the activation user experience and can use different activation user interfaces. Pricing information was not disclosed.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like