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ART (Advanced Rendering Technology) is now shipping its new RenderPipe plug-in for Maya. This plug-in offers a seamless interface between RenderDrive, ART's platform-inde...

Game Developer, Staff

May 4, 2001

1 Min Read

ART (Advanced Rendering Technology) is now shipping its new RenderPipe plug-in for Maya. This plug-in offers a seamless interface between RenderDrive, ART's platform-independent advanced 3D rendering system, and Maya, the 3D modeling and animation solution from Alias|Wavefront. The RenderPipe for Maya plug-in provides Maya users with integrated control and access to RenderDrive’s rendering features including high-quality, fast ray tracing, area lights, depth of field, and physically accurate materials libraries all from within the Maya application. The new interface, shipping with RenderDrive, supports Maya on Windows NT, IRIX, Linux, and Mac OSX, when Maya for the Apple Mac is available. The new RenderPipe for Maya plug-in is the latest addition to a range of RenderDrive interfaces designed for 3D applications, including 3ds max, 3D Studio VIZ, Solid Edge, SolidWorks, Pro/ENGINEER and any RenderMan compliant application. ART's RenderDrive uses specially designed ray tracing processors and software plug-ins to provide 3D professionals with high levels of image quality in an easy-to-use system.

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