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Game Developer Feature Discusses Unionization

As part of its association with sister publication Game Developer magazine, Gamasutra is proud to present a Paul Hyman-authored ...

Simon Carless, Blogger

March 22, 2005

1 Min Read

As part of its association with sister publication Game Developer magazine, Gamasutra is proud to present a Paul Hyman-authored article from the March 2005 issue of the magazine, asking the simple question: 'Unionize Now?' The article starts by explaining: "When EA_Spouse posted her now-famous open letter regarding working conditions at Electronic Arts, it wasn't as if no one had ever complained before about the quality-of-life issues plaguing the game development community. But she brought the discussions into the open, notes Rusty Rueff, EA's executive vice president of human resources, and that, he says, is a good thing. "Maybe I'm old-fashioned," he told Game Developer, "but I think it's cathartic when people have a chance to get something off their chest. And obviously, in our industry, how we work is something that people need to talk about." Indeed, EA_Spouse says her goal was to break the ice, to get developers talking. They are, however, talking about more than just convincing management that conditions need to improve. There's now a buzz in the industry about unionizing - and it's getting louder." The full article is now available on Gamasutra.com, and is presented for a limited time without free registration being necessary, for easy external linking purposes.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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