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Game Developer April Issue Showcases Salary Survey

The latest issue of Game Developer magazine, the sister print publication to Gamasutra.com, and the leading U.S. trade publication for the video game industry, has...

Simon Carless, Blogger

April 14, 2005

1 Min Read

The latest issue of Game Developer magazine, the sister print publication to Gamasutra.com, and the leading U.S. trade publication for the video game industry, has now shipped to subscribers. The April 2005 issue features Game Developer’s 4th Annual Salary Survey, presenting exclusively researched statistics outlining the pay structure of today's video game industry in North America, complete with extensive salary-related facts and figures for each of the disciplines. This month's postmortem deals with Obsidian Entertainment's Star Wars Knights of the Old Republic II: The Sith Lords, discussing how the developers battled harsh deadlines to extend the first game into a new iteration, rather than merely regurgitating the original. Other major features include 'Everything You Need to MMO', discussing how conventional game creators also have a lot to learn from the price, subscription, and digital download tactics of the massively multiplayer online game, as well as an interview with EA's Team Fusion, tasked with delivering six North American PSP launch titles, and revealing surprisingly candid opinions on surmounting development hurdles for the first generation of PSP games. The magazine also contains the latest news in the Heads Up Display section, its regular code, graphics, audio, design, and business columns, and much more. Worldwide subscriptions to Game Developer magazine are available via subscription at the official magazine website. Newsstand copies are also available at North American outlets including Fry's Electronics and Barnes & Noble.

About the Author(s)

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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