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Black Designer Stuart Black Hired At City Interactive For New WWII Shooter

After departing from Codemasters earlier this year, game industry veteran Stuart Black, designer of the 2006 Criterion shooter Black, will head up a new in-house development studio at City Interactive.

Kris Graft, Contributor

November 30, 2010

1 Min Read

After departing from Codemasters earlier this year, game industry veteran Stuart Black, senior designer on the 2006 Criterion shooter Black, will head up a new London-based in-house development studio at City Interactive. As creative director at the company's new UK studio, Black will lead development of what he described as "an exciting new story-driven WWII shooter that will emphasize high adventure in a genre that's become bogged down in reverence and historical accuracy." Earlier this month, City Interactive said that it licensed Frankfurt, Germany-based Crytek's CryEngine 3 for two new, unannounced first-person shooter titles due to release over the "next couple of years." Prior to his new job at City Interactive, Black was at Codemasters' Guildford studio as creative director, leading development on the shooter Bodycount, which some billed as the spiritual successor to Electronic Arts and Criterion's Black. Black officially left Codemasters in October this year, and also previously worked at Total War developer The Creative Assembly. City Interactive CEO Marek Tyminski said that his company, headquartered in Warsaw, Poland, will "continue our strategic expansion of resources and capabilities" going forward. The company has developed and published games including Sniper: Ghost Warrior.

About the Author(s)

Kris Graft

Contributor

Kris Graft is publisher at Game Developer.

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