Bionic Commando Dev Opens New Swedish Studio
Swedish developer GRIN has announced the opening of a new studio in Gothenburg, Sweden as it ramps up work on the next generation re-imagining of Bionic Commando for Capcom and adds to its existing 190 employees in Stockholm and elsewhere.
Officials from Swedish developer GRIN have announced that the company is opening a new studio in Gothenburg, Sweden as work is ramped on the next generation re-imagining of Bionic Commando for Capcom. The company was founded in 1997 by brothers Bo and Ulf Andersson and currently employs 190 staff, with headquarters in Stockholm as well as offices in Barcelona, Spain and Jakarta, Indonesia. The company’s earlier games include futuristic race game Ballistics and the PC version of Ubisoft’s Ghost Recon: Advanced Warfighter and its sequel. In October, Capcom announced a reboot of the Bionic Commando franchise, with GRIN acting as developer alongside an American producer and Japanese creative advisor. The company’s new Gothenburg studio will be located in the centre of the city, with 700 square meters of office space. The new studio will formally open on January 7th, 2008. ”Our ambition is to be better, faster and more fun to work with than other developers and we want to spread that ambition to the Gothenburg region. We’ve had a very successful year and our goal is to continue the success with the opening of a new a studio in Gothenburg.” said CEO Bo Andersson. ”Gothenburg has a long tradition of games development but has been missing a really established development house in recent years. With GRIN’s bold move we will be reinstating Gothenburg as a high profile development region.” added lead gameplay programmer Peter Björklund.
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