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We chatted with Insomniac Games game director Ryan Smith to learn more about the making of Marvel's Spider-Man.

Bryant Francis, Senior Editor

September 18, 2018

1 Min Read

Here at Gamasutra, we've been enthralled by the amount of technical and design detail that's gone into Insomniac's new Spider-Man game. And not only have we been enthralled, you might say we've been...webbed up by it. 

*hold for applause*

Regardless of how you feel about puns, (Spider-Man likes them!) you should know that we followed that curiosity down the Marvel rabbit hole and were able to snag Insomniac Games game director Ryan Smith for a conversation about Marvel's Spider-Man earlier today on the Gamasutra Twitch channel. If you're a game designer and want to know more about the process behind making games like Spider-Man, you should definitely click on the video up above to view our entire conversation. 

And while you're at it, be sure to follow the Gamasutra Twitch channel for more developer interviews, editor roundtables, and gameplay commentary. 

About the Author(s)

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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