In this 2019 GDC session, Mew and Me's Willem Delventhal explains how designing games for house cats helped him think about designing games for humans as well.
After all, a player can only articulate so much, so spending a moment to understand them can vastly improve the quality of your games. Who better to teach you that ability than the humble house cat?
Delventhal reveals how making games for cats is extremely challenging in ways that many frustrated game designers will find familiar: they cannot communicate, and most of the time will want nothing to do with whatever you need them to do. But it turns out that, just like any human player, cats have a few quirks that once understood, can be overcome to make engaging experiences for an animal that would otherwise not care.
It was a great talk, and now you can watch it completely free via the official GDC YouTube channel!
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