In this 2016 GDC Europe talk, Io Interactive's Hannes Seifert shares the highs and lows of transforming Hitman into an episodic release title.
Siefert will share the risks and challenges pushing their art form forward, the required change of mind, the tremendous excitement and involvement of players, as well as the conservatism of self-proclaimed keepers of the status quo.
It was an insightful talk that's definitely still worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!
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