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Video: The art and tech of Incredipede
Developer Colin Northway and artist Thomas Shahan discuss the stunning, living art style of Incredipede and the Adobe Flash tech that powers the moving art.
"Incredipede is about life," which is why developer Colin Northway felt Thomas Shahan's lively, wood-cut art style was the perfect fit for his IGF nominated game, we learn in this GDC 2013 lecture. Courtesy of the GDC Vault, Northway and Shahan share in this now-free video their art design ideas and the surprising tech behind the art, which also makes the Flash demo of Incredipede possible. Session Name: The Art of Incredipede Speaker(s): Colin Northway, Thomas Shahan Company Name(s): NorthwayGames.com, ThomasShahan.com Track / Format: Independent Games Summit Overview: Incredipede, often described as "beautiful" and "breath-taking," has now been nominated for the Excellence in Visual Arts IGF award. This talk will focus on how a small, three-person team accomplished this. The primary artist, Thomas Shahan, had never worked on a video game before. We will discuss the challenges of working with a non-industry artist, adapting an existing art style to the game, and technically achieving said style. Incredipede is also one of the first major Flash games to use the graphics card-enabling technology Stage3D.