"Rather than matching our game design to new input control devices, we need to take control of such devices to match OUR game design."
In this free GDC Vault
video from GDC Next 2013, Hidetaka 'Swery' Suehiro explains how he is implementing the Xbox One's new Kinect technology, during the talk 'D4: Dawn of the Dreaming Director's Drama.'
[The translator jumps in at about 40 seconds.]
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