"There's a real entertainment to being stuck in the right way."In this free GDC Vault video from GDC Next 2013's 'Next 10' selections, Tim Schafer of Double Fine shares his passion for puzzles and thoughts on good and bad puzzle design, while joined by Greg Rice, Lee Petty, and Oliver Franzke, in "Broken Age: Rethinking a Classic Genre for the Modern Era." Other GDC Next 10 talks already available for free include Team Dakota on Microsoft multiplatform MMO Project Spark and 'turning players into creators', Capy's Nathan Vella on Super Time Force and "turning game jam games into 'full' games", and SWERY on D4 and 'taking control of the Xbox One's Kinect.'
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Video: Rethinking the adventure game genre for the modern age
Double Fine's Tim Schafer and his team are taking on the challenge of reimagining the adventure game genre with Broken Age. In a GDC Next session, they explained how they're doing it.