Romantic relationships between lead characters are a staple of role-playing games, dating sims and other titles; for some players, they're the most memorable part of the story.
But veteran writer Chris Dahlen believes that developers have been exploring the most basic models of building affinity between characters for so long that the results are getting predictable.
During the GDC 2014 Narrative Summit, Dahlen took to the stage to explore new models that introduce more surprise, tension and challenge, taking lessons especially from romantic comedy films.
It's a talk worth watching for all developers intent on crafting compelling character relationships in their games, and you can do so right now for free over on the GDC Vault.
About the GDC Vault
In addition to this presentation, the GDC Vault offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
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