Sponsored By

Game devs Catt Small and Shawn Alexander Allen take the stage at GDC 2016 to talk about how you can create more diverse and inclusive games, and why that's a valuable thing you should be doing.

February 16, 2017

2 Min Read

So you'd like to improve the diversity of people, places and experiences represented in games -- starting with your own. How do you do it right?

That's exactly what game devs Catt Small and Shawn Alexander Allen dug into in their recent talk at the GDC 2016 Independent Games Summit.  

It was a great talk, because the pair teamed up to share best practices on creating intersectional diversity in video game casts, and what creative challenges developers need to overcome to create a more inclusive space for players from all walks of life. They shared concrete examples of how you can do it well, and broke down some of the benefits that come from making an effort to create more diverse games.

The talk was well worth watching, and if you missed it in person, no worries: you can now watch the whole thing for free on the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

Gamasutra and GDC are sibling organizations under parent UBM Americas

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like