Supercell created a durable hit with Clash of Clans -- it's been parked at the top of the app store charts for years now. What went into it?
In this talk from Supercell's Jonas Collaros, he aims to arm his fellow developers with valuable insight by revealing the specific needs, challenges, and pitfalls Supercell encountered across the three "eras" of Clash of Clans' development.
The goal is to share the lessons the team learned when building the game -- and you can watch the talk now, for free, above.
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In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.
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