In this GDC 2016 talk, Seasun's Chris Hepler explains how game writers can learn facts fast enough to make their game stand up to expert scrutiny and sound like an expert.
Hepler provides his perspective switching from the "soft" space fantasy of Star Wars to the rocket science of Mass Effect, sharing how developers can learn to manage the modern fire-hose of information and avoid common pitfalls.
It was an insightful talk that's still worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!
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