Creating a video game based off a hit TV show can be a challenge all in its own right, but how do you make a game when the TV show in question has its own audio and animation departments?
That’s the question Obsidian faced when it teamed up with South Park Studios to develop South Park: Stick of Truth. Designing the game meant getting to directly work with Matt Stone and Trey Parker, but that also meant Obsidian would need to adapt their recording process to work with how Stone and Parker create the hit Comedy Central show (as seen in the documentary 6 Days To Air).
So how’d Obsidian do it? Well in part, it had to learn how to make the game “deliberately crappy.” You can see the whole process in this entertaining GDC 2014 talk from Obsidian’s audio director Justin Bell. Be sure to watch the whole thing for anecdotes from working with Stone and Parker, and of course, a little bit of Kanye West.
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