In this GDC 2018 talk, Ratchet & Clank veterans Brian Allgeier and TJ Fixman share their stories about the evolution of the franchise, going over the difficulties that came with reinventing the games for the PS3 and beyond.
Allgeier and Fixman also discuss Insomniac's original concept art and early brainstorming discussions, taking a deep-dive into the evolution of the IP across design, story, and aesthetic.
The two provide a great breakdown of a charming platformer transformed into a sprawling universe complete with heart, humor, compelling mythology, and fantastical weaponry.
It was an informative talk that's definitely worth watching, so developers shouldn't miss the opportunity to do so now that it's freely available on the official GDC YouTube channel!
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