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Video: GDC's weird and wild Experimental Gameplay Workshop
Over 20 demos of innovative game designs from Jason Rohrer, Brenda Romero, Emily Short, and more were on display during the 11th annual Experimental Gameplay Workshop.
Over 20 demos of some of the most innovative game designs were on display during the 11th annual Experimental Gameplay Workshop, as shown in this free GDC 2013 video. Courtesy of the GDC Vault, all of these fascinating micro-demonstrations are now available to view and learn from, including Brenda Romero's bold restaurant research for Mexican Kitchen Workers, Keita Takahashi's Tenya Wanya Teens with an LED-lit, 16-button controller; Itay Keren's Indie Funded, indirect side-scroller Mushroom 11; and game design challenge grand champion winner Jason Rohrer with home defense MMO The Castle Doctrine. Session Name: Experimental Gameplay Workshop Speaker(s): Brenda Romero, Robin Hunicke, Richard Lemarchand, Chelsea Howe, Ben Esposito, Alexander Martin, Ezra Hanson-White, Daniel Benmergui, Eric Zimmerman, Henry Smith, Itay Keren, Jason Meisel, Jason Rohrer, Jongmin Jerome Baek, Kaho Abe, Kevin Cancienne, Marc ten Bosch, Margaret Robertson, Martin Middleton, Michael Brough, Michael Molinari, Pohung Chen, Ryan Pelcz, Sun Park, Adnan Agha, Emily Short, Richard Evans, Keita Takahashi, Ricky Haggett Company Name(s): UC Santa Cruz, Funomena, School of Cinematic Arts, University of Southern California, TinyCo, Independent, Droqen, Independent, Independent, Independent, Independent, Independent, Independent, Independent, PokPoong Games, Independent, Independent, Independent, Hide&Seek, Funomena, Independent, Independent, Perspective, Independent, Turtle Cream, Hide&Seek, Linden Labs, Linden Labs, Uvula, Honeyslug Track / Format: Design Overview: The Experimental Gameplay Session, which debuted games like Katamari Damacy, flOw, Braid, Portal and Storyteller is back for its 11th year at GDC! In this fast-paced, game-packed session we will showcase a selection of surprising and intriguing prototypes made by innovation-minded game developers from all over the world. By demonstrating games that defying conventions and traditions in search for of new genres and ideas, this session aims to ignite the imagination of all game makers. Come see what's happening on in the world of Experimental Gameplay... and be inspired!