The Capcom team behind the Devil May Cry series demonstrated their understanding of what makes a solid action game through the series’ most recent release Devil May Cry 5, but what are the individual factors of that winning formula and how do they all come together to create a memorable experience?
That's what the Devil May Cry and Dragon’s Dogma director Hideaki Itsuno along with senior producer Michiteru Okabe and producer Matt Walker aim to explain to fellow game developers in their GDC 2019 talk "Devil May Cry 5: Creating a Standout Action Game." Using that latest game as an example of tried and true techniques, the three offer a look at the team’s development process, walking through how they work backward from player experience to create compelling and memorable gameplay.
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