1 MIN READ
Video: Building your own genre with a game like Bounden
Developers, if you're making a new game you might be thinking too small -- why not make a whole new genre? Game Oven's de Jongh explains the value of thinking big in this GDC Europe 2014 talk.
Developers, if you're thinking about making a new game you might be thinking too small -- why not make a whole new genre? In this GDC Europe 2014 Independent Games Summit session, Game Oven's Adriaan de Jongh (Bounden, Fingle) talks about your experimental games as part of a larger move: as game design for the masses, as easy marketing and as technology-pushing. It's a great talk, so we've gone ahead and embedded the free video of "Making Your Own Genre: Bounden and Beyond" above. You can also watch it here on the GDC Vault.