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Video: 'Broken' game design - it's not all bad

In a talk from GDC 2011, Sportsfriends developer Douglas Wilson says he does not worry about enforcing rules or preventing cheating in his local multiplayer games.
"Human beings can enforce rules, too... We don't need to cede all the authority to the machine."
- Douglas Wilson with B.U.T.T.O.N. and Johann Sebastian Joust studio Die Gute Fabrik on making "incomplete" games that can foster festivity, collaboration, and intrinsic motivation. In this free GDC Europe 2011 lecture, the Sportsfriends developer says not to worry about enforcing rules or preventing cheating. Instead, he says to focus on "deputizing" players and shares lessons he has learned from traditional folk games and design research which support this type of play. Wilson will present 'Three Folk Games to Inspire Radical New Video Games' at this August's GDC Europe. Passes for GDC Europe 2013 are available now.

About the GDC Vault

In addition to this presentation, the GDC Vault offers numerous other free videos, audio recordings, and slides from many of the recent GDC events, and the service offers even more members-only content for GDC Vault subscribers. Those who purchased All Access passes to events like GDC, GDC Europe, and GDC China already have full access to GDC Vault, and interested parties can apply for the individual subscriptions via a GDC Vault inquiry form. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company. More information on this option is available via an online demonstration, and interested parties can find out more here. In addition, current subscribers with access issues can contact GDC Vault admins. Be sure to keep an eye on GDC Vault for even more new content, as GDC organizers will also archive videos, audio, and slides from other events like GDC China and GDC 2013. To stay abreast of all the latest updates to GDC Vault, be sure to check out the news feed on the official GDC website, or subscribe to updates via Twitter, Facebook, or RSS. Gamasutra and GDC are sibling organizations under parent UBM Tech.

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