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Video: Behind Riot Games' Player Dynamics design philosophy

In this 2020 GDC Summer talk, Kimberly Voll and Weszt Hart discuss "Player Dynamics", a design craft to address how player interactions create and enhance in-game and meta-game experiences.

September 21, 2020

1 Min Read

In developing League of Legends, the talented developers at Riot Games have gone out of their way to invent and reinvent functional philosophies for designing competitive games. 

At GDC Summer this year, Kimberly Voll & Weszt Hart discussed the concept of "Player Dynamics," a player-focused project at Riot Games to help designers craft products that help people play well together. Literally "designing for multiple minds." 

If you too would like to design games that encourage people to play well together, you can watch Voll & Hart's talk for free in the video above, or on the GDC YouTube channel.

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page

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