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Video: A classic game postmortem of Westwood Studios' Command & Conquer

Four of the minds behind the 1995 release Command & Conquer sat down at GDC to share an hour-long deep dive into the creation of the classic RTS game.

April 11, 2019

1 Min Read

Four of the minds behind Westwood Studios' 1995 release Command & Conquer sat down at GDC 2019 to share an hour-long deep dive into the creation of the influential real-time strategy game. 

In that talk, Westwood Studios co-founder Louis Castle, along with the game's lead designer Erik Yeo, composer Frank Klepacki, and VP of product development Steve Wetherill walk through the early days of the studio and how the landmark strategy game came together.

It’s a conversation that runs through the conception, development, and design of Command & Conquer, all while offering insights and anecdotes that may be helpful to fellow game developers. 

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

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