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UK charity creates "DevKit" to teach game devs about motor accessibility
DevKit maker Special Effect has spent decades working with physically disabled players.
January 27, 2022
1 Min Read
UK charity Special Effect has launched a new online resource called 'DevKit' to help developers improve the motor accessibility of their games.
DevKit pulls on the charity's decades of experience working with physically disabled players, and contains over 40 videos full of accessibility principles, best-practice suggestions, and examples of pre-existing accessibility solutions.
Structurally, DevKit breaks down motor accessibility into seven main topics covering everything from input devices and action mapping to analog sensitivity and simplification.
"Our in-person assessments have given us an invaluable insight into the kinds of accessibility features that could make a literally game-changing difference to the gamers we help," said Dr Mick Donegan, Special Effect founder and CEO.
"The SpecialEffect DevKit breaks these improvements down into detail, explains why they might be useful for some players, and shows developers examples of how they might create and implement them into their own games."
Anybody interested in checking out DevKit should click right here.
About the Author(s)
News Editor, GameDeveloper.com
Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.
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