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The White House reveals the winners of the National Climate Game Jam
The winners of the National Climate Game Jam, an event designed to educate people about the effects and causes of climate change, have been revealed.
December 1, 2015
2 Min Read
Back in October the National Oceanic and Atmospheric Administration and the Smithsonian Institution held a National Climate Game Jam at 11 sites across the U.S in an effort to educate people about the effects and causes of climate change.
Teams from each site submitted their entry by creating a short video. These were then reviewed by panels of judges from the game design world and from climate science, who, just under two months later, have announced the winners.
Reef Revival, a role-playing game built around a coral farmer working to restore a coral reef damaged by climate change, took first place in the adult division, while ClimateQuest, an 8-bit title that asks players to manage climate disasters took the top prize in the college division.
Flood Prevention, which does exactly what it says on the tin, was named the winner in the high school division, and finally, Diaper Cow, a game about finding ways to decrease the methane emissions of cows, was the winning entry in the K-8 division.
The winners have been invited to showcase their games at two public events at the Smithsonian National Museum of Natural History in Washington, D.C.
Here's the full list of this year's climate game jam finalists and winners from each division.
First Place - Diaper Cow and other minigames
Second Place - Energy Farm
High School Division
Winner for Best Digital Game - Flood Prevention
Winner for Best Board/Card Game - Azure Skies
Winner for Best Paper Prototype - Climate Carey
First Place - ClimateQuest
Second Place - Climate Conquerors
Third Place (tie) - Countdown
Third Place (tie) - Manta Day
First Place - Reef Revival
Second Place - Three Degrees
Third Place - AdaptNation
Fourth Place - Owl Together
About the Author(s)
News Editor, GameDeveloper.com
Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.
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